大家好,今天我将为大家深入探讨《红色警戒》这款经典即时战略游戏中的素材修改技巧。让我们从修改灰熊坦克的部署方式开始,然后逐步深入到单位属性、武器配置以及建筑修改等高级技巧。
灰熊坦克的修改
我们需要使用XCCMIXER工具来修改灰熊坦克的部署方式。这需要编辑rules.ini文件,找到[MTNK]部分,并添加DeploysInto=X(X是注册名,自己编)的代码。新建一个建筑,并按照以下格式填写属性:
``
[X]
UIName=Name:MTNK
Name=GTNKD
Image=GTNKD
TickTank=yes
UndeploysInto=MTNK
BuildCat=Combat
Strength=600
Armor=Concrete
TechLevel=-1
Adjacent=4
ROT=5
Sight=8
DetectDisguise=no
Owner=Russians,Confederation,Africans,Arabs
AIBuildThis=no
AIBasePlanningSide=1
Cost=700
BaseNormal=no
Points=35
Power=0
Crewed=no
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllVehicleMove
VoiceAttack=GenAllVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDieDebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG
MaxDebris=2
MinDebris=1
Turret=yes
TurretAnim=GTNKTUR
TurretAnimIsVoxel=true
TurretAnimY=10
TurretAnimZAdjust=-20
ThreatPosed=30
HasStupidGuardMode=false
DamageParticleSystems=SparkSys,SmallGreySSys
Primary=105mm
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ElitePrimary=105mmE
ImmuneToVeins=yes
Trainable=yes
SelfHealing=no
Repairable=yes
ClickRepairable=no
`
在ART.ini文件中添加相应的代码,并提取共灰中的GTNKD.shp、GGNKD.shp、NALASRMK.shp、NGLASRMK.shp、GTNKTUR.vxl、GGNKTUR.VXL等素材,并在rules.ini中注册NALASRMK.shp。完成这些步骤后,灰熊坦克的部署方式就修改完成了。
单位属性修改
在《红色警戒》中,单位属性都定义在rules.ini文件中。以美国大兵为例,其属性代码如下:
`
[E1]
UIName=Name:E1
Name=GI
Image=GI
Category=Soldier
Primary=M60
Secondary=Para
Occupier=yes
Prerequisite=GAPILE
CrushSound=InfantrySquish
Strength=125
Pip=white
Armor=none
TechLevel=1
Sight=5
Speed=4
Owner=British,French,Germans,Americans,Alliance
Cost=200
Soylent=100
Points=10
IsSelectableCombatant=yes
VoiceSelect=GISelect
VoiceMove=GIMove
VoiceAttack=GIAttackCommand
VoiceFeedback=GIFear
VoiceSpecialAttack=GIMove
DieSound=GIDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10
ImmuneToVeins=yes
ImmuneToPsionics=no
Bombable=yes
Deployer=yes
DeployFire=yes
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=1
Crushable=yes
DeploySound=GIDeploy
UndeploySound=GIUndeploy
ElitePrimary=M60E
EliteSecondary=ParaE
IFVMode=2
`
通过修改这些属性,我们可以改变单位的名称、图像、类型、武器、生命值、速度、所属国家、成本、经验值等。
武器配置修改
在《红色警戒》中,武器配置定义在rules.ini文件中的Weapon Statistics部分。以犀牛坦克的武器为例,其配置如下:
``
[120mm]
Damage=90
ROF=65
Range=5.75
Projectile=Cannon
Speed=40
Warhead=AP
Report=RhinoTankAttack
Anim=GUNFIRE
Bright=yes